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Monday, 8 October 2018

XR Animation for Therapeutic Application.

This post builds on the VR Narrative Research I am conducting as part of my commercial practice. I am interested in how a VR experience could be designed to improve mental and physical health by experimenting with meditation and visualisation for the benefit of relaxation, to relieve anxiety and improve a participants self-esteem.

Although a tricky area ethically, and the need of expert psychological research would be imperative to protect users; I do not think that this should restrict concept development at this stage. 

I will conduct a sweep of the literature so that I can locate relevant, respected and current research papers on this topic over the next year.


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