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  Change   The increase in staff working from home has required an investment in hardware as well as an adaptation to working on mobile devices. This has generally been facilitated in giving staff company laptops and, in the case of mainstream healthcare, a requirement to make this practice secure in order to protect sensitive information. Remote working systems need to be robust enough for the task of general work that includes administration and access to sensitive information; it is also required that it is able to deliver essential mandatory training that ensures healthcare workers are fully compliant, and are reassured that their practice is safe. This is ultimately a critical requirement of the CQC.  The Technologist Technologists know that users will be accessing training content on a variety of devices and under very varied circumstances. They know that design is a powerful communication tool and vehicle which can deliver lessons, instruction lectures, tutorials, mentoring to l
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Feedback Loops : Climate crisis

Feedback (2011)  Greta Thunberg and Dalai Lama met virtually yesterday together with two respected scientists, one who actively collects data from the artic and another who analyses data from the rainforests.  Many of thousands of people across the globe joined online (I joined on Oculus Venues) , to talk about the climate crises.  In brief, scientists explained that there are 4 feedback loops that effect climate homeostasis. The carbon released through the melting of permafrost has not, to date, been taken into consideration in current climate change models. This makes current tipping point predictions wrong. Also, deforestation of the Amazon rainforest must stop because even though new tress as being planted, it’s the mature trees that have most impact.  The Dalai Lama wrapped up by stating quite clearly that it’s no good raising our hands to God or Buddha.. we are the ones that caused the problem so we need to take responsibility for it.  Greta gently yet clearly stated that essenti

Question: Can VR connect users with nature for improved mental health ? If it can, how can it be effectively designed?

I was watching a series on Netflix which discussed various aspects of quantum theory.  The program spoke about how birds are attracted to quantum waves and to do this they use their eyes connected to a part of their brain, for navigation.  This led me on to thinking about VR and my interest in navigating natural space in the Pennines and how  patients might connect with nature to improve mental health, particularly if VR could support this and if it could, how it may be designed.  Campillo De Adetro, Murcia Spain.  Ice drop encasing flora colour Planning VR environment design tor user directed cinematography Navigating Grindbrook Dale, Edale.  Walking blindfolded in the Pennines  Constructing a simple white box model environment in Unity using probuilder primitive objects.  Using light to direct user attention Navigating space following environmental sound. Lines of Desire ‘paved’  Icicles revealing wind direction  Google Earth satellite image  When designing virtual space, we think ab

L&D Brand Experiment 01 : Neumorphism & hand drawn illustrations

 I am currently using Procreate to produce learning materials and so today I have been experimenting with Neumorphism and hand drawn graphics.  I am interested in designing graphics that are clean, haptic/tactile and suggest affordances that abstract to the point of limiting visual noise so that the user can focus on the important information. This reduces cognitive load and leads the way towards bringing together print/screen and immersive design.  I know that it would need to be tested for accessibility (colour blindness/dyslexia/Hearing/sight limited)  Ux Testing Link :  https://www.justinmind.com/blog/accessibility-testing/ One of the biggest complaints about Neumorphism is that users with sight limitations need high contrast UX graphics such as buttons. This can be overcome by using illustrations with image descriptions as well as using strong contrasting colours, selectively. Designing for able bodied AND user limited for a number of reasons is key and so Putting the design in th

2021 SMART Goals

 These are my SMART Goals for 2021 

Vocational Planning : Progress Review, Analysis & SMART Goal Setting

 After completing an MA Creative App Development at Falmouth University and committing to a new career direction which will lead to a more independent, creative, remote working role within the field of Health and Well-being Training and Development, I am reviewing progress to date and planning a pathway forward.  Following on from a SWOT analysis to realign my trajectory in light of the pandemic, this exercise will help to write a set of SMART goals for 2021.  This is what I have so far... 

Health & Wellbeing : NHS - Natural England - DEFRA Collaborate to test How connecting with Nature can help improve Mental Health

  https://www.gov.uk/government/news/new-sites-to-test-how-connecting-people-with-nature-can-improve-mental-health I have spent 10 years researching immersive behaviour in various natural locations and am currently working with the Unity Engine to explore VR.  I have several meditative VR experiences installed on my Oculus Quest, many of which have beautiful, ‘natural’ settings. I have found that they not only offer an immersive escape, the music and visuals have helped with my sense of anxiety and concerns during these strange times.  I am interested in examining the intersection between the VR Experience and the real. So things like the sense of wind on the skin, sunlight in the eyes and walking to orientate yourself in space and time and how these effect wellbeing, are points of interest to me. Along with a few researchers such as Sarah Hill,  Helium  and Dr Sarah Jones (DMU) , I would like to further explore this rich area of research. I need to ensure that my goals fit into much w